This post will be updated step-by-step, there's lot of stuff to translate...
BRIEF DESCRIPTION:
The symbol of Mystic class is the Wooden Staff:
Mystic is support class who wears a robe and provides HoT skills, AoE Healing Skills and various beneficial effects. If left alone, it can damage enemies with DoT skills and debuff them.
RACES:
The only races that can play Mystic are:
Hieron: Habicht, Sylvan Elf and Lupus
Union: Amistad, Aqua Elf
BASIC ATTACK SKILLS
Breeze: Basic attack skill
Gust: Inflicts damage to an enemy and restore 2% mana
Frostwork: Inflicts a periodic damage every 2 seconds over 12 seconds and reduce enemy's movement speed
Vine: Inflict damage to surrounding enemies.It can gather power to increase its damage and provides additional effects with core skills
MAIN SKILLS:
These skills are linked to the specializations and can provide different bonus effects:
Breath of the Wild: Heals the caster and nearby allies every 2 seconds over 12 seconds in a 20m radius.
Swipes: Inflicts a damage ever 2 seconds for 14 seconds to an enemy.
Rapid Flow: Reduces the cooldowns and increases the casting speed of nearby allies in the area.
BASIC REACTION SKILL (SHIFT KEY):
Entangling Roots: It's a channeling skill that removes harmful effects from allies and roots nearby enemies in a 4m radius, while the channeling is active the caster can't use any other skill.
SPECIALIZATIONS:
Note: some skill names are hard to translate!
The Beast Within
Benefits:
Provides an additional effect to the next casting skill:
[Ignite]: Increases the periodic damage of Ignite.
[FrostWork]: instant cast and increases movement speed reduction.
[Swipes]: Increases the periodic damage of Swipes.
Lasting effects:
Increase the damage to an enemy by 25%.
The casting speed is increased by 10%.
Every 8 seconds the amount of the next attack skills applies periodic effects by 15%. This effect is not cumulative, is released by using the skill again.
Skill change:
[Gust] gets the [wild] effects when using the [wind blade of grass] a chance. [Feral] effect is nested up to 10 times [vampire] it increases the amount of damage [wild] to exhaust all effective use.
Breaking Waves
Benefits
Provides an additional effect for the next casting skill.
[Entangling Roots]: Increases the movement speed of allies.
[Breath of the wild]: Increases the duration healing.
[Healing Rain]: Instant casting
[Wave Shield]: increases magic defense of allies.
[Mana]: Adds an HP recovery effect.
Lasting effects
This increases healing done by 25%.
50% increase in the amount of mana.
The casting speed is increased by 10%.
Heals every party member every 8 seconds during combat.
Skill change:
[Wind Energy] [Gust] is changed to [water conditioning].
Forest Keeper
Benefits
Provides an additional effect for the next casting skill.
[Whirpool]: Reduces enemy movement speed.
Instant cast: Light shallows.
[Healing Wave]: Increases magic armor.
[Energy recovery]: Recovers breath.
[Wildlife]: You can move during invincibility
[Rapid Flow]: Increases the casting speed effect.
Lasting effects
Heals party members during combat every 8 seconds in a 20m radius.
The attack power and spell power of party members in the 30m radius increased by 10%.
SKill changes:
[Wind Energy] [breeze sword] is changed to [water conditioning.
[Butterfly] is changed to [bow clouds.
[Wave Playback] is changed to [waves tent.
[Willow storm] is changed to [rehabilitation].
[Mana Recovery] is changed to [Energy recovery].
[Chain Heal] does not decrease the amount of healing
[Wildlife], reduces the cooldown of 30%
ACTIVE SKILLS: Work in Progress (source: http://bless.pmang.com/index.n…2&sKey=2#guide/detail/366)
lv 4) Vampire Bats: Inflicts damage to an enemy and 10% of the damage inflicted is restored to the caster's health.
lv 6) Swipes: Inflicts a damage ever 2 seconds for 14 seconds to an enemy.
lv 8 - Healing Rain: Restores health of nearby allies
lv 10) Razor Leaf: Channeling skill - Inflicts a periodic damage and reduces enemy's movement speed
lv 12) Sacrifice: Resurrect dead allies.
lv 13) Water Harmony: Inflicts damage when used on an enemy or heals if used on an ally.
lv 14) Breath of the Wild: Heals the caster and nearby allies up to 10 raid members every 2 seconds over 12 seconds in a 20m radius.
lv 16) Healing Roots: Heals an ally every 2 second over 12 seconds.
lv 18) Healing Wave: Heals nearby allies in front of the Mystic up to 10 raid members.
lv 20) Healing Fountain: Summon a fountain in the selected area that continously heals nearby allies
lv 22) Whirpool: Summon a vortex in the selected area that inflicts damage to every enemy inside the vortex.
lv 24) Falconry: Inflicts damage and knockbacks enemies in front of the caster. Can be used up to 3 times.
lv 26) Mana Recovery: Restores 40% of caster's mana over 10 seconds. If the core skill Breaking Waves is active, restores caster's health every 2 seconds over 10 seconds. If the core skill [Forest Keeper] is active, restores energy of an ally.
lv 26) Energy Recovery: (Alternative version of Mana Recovery) Restores 40% of mana of an ally. If the core skill [Forest Keeper] is active restores some energy of an ally.
lv 28) Ignite: Inflicts a periodic damage to an enemy every 2 seconds over 10 seconds. When used on other players the cooldown is increased by 12 seconds, but reduces enemy's energy (or mana) every 2 seconds. If the core skill [The Beast Within] is active, increases the amount of periodic damage to an enemy.
lv 30) Wildlife: Makes party members invulnerable, but they can't move or attack. If the core skill [Forest Keeper] is active, an invulnerable ally can move or reduces the skill cooldown by 30%. (Need more info about this skill)
lv 32) Mana Burn: Consumes Enemy's mana by 12,5% over a period of time and also add a silence effect for 4 seconds to the enemy reducing his mana recovery by 100%.
lv 34) Purification Fountain: Summon a fountain in the selected area that removes every bleeding,poisoning and burning effects of nearby allies.
lv 36) Chain Heal: Heals up to 4 allies, but every heal is reduced by 10% for each ally. If the core skill [Forest Keeper] is active, this skill is casted immediately and also the amount of heal is not reduced for every single ally.
lv 38) Butterfly: Puts an enemy asleep.
lv 38) Butterfly Swarm: Put 5 enemies asleep in the selected area.
lv 40) Wind Energy: By concentrating the power of winds, restores nearby allies' energy in front of the caster.
lv 42) Quick Step: Increases party movement speed by 50% for 10 seconds.
lv 45) Efflorescence: While this skill is active increases party members' critical chance by 30% in a 20m radius, mana is continously consumed until the skill is deactived or caster's mana is depleted.
lv 45) Willow Storm: Inflicts damage on an enemy, if used on other players inflicts 10% of enemy's current health as damage.
lv 45) Wave Shield: Increases physical and magical armor by 30% for party members in 20m radius, mana is continously consumed until the skill is deactivated or caster's mana is depleted.
lv 45) Renewal Wave: Immediately restores 20% of caster's health.
lv 47) Storm: Inflcts periodic damage to an enemy every 2 seconds for 10 seconds and reduces enemy's magical armor by 20%. The duration of each cycle is increased by 1 second.
lv 49) Blood Blisters: Inflicts a periodic damage every 3 seconds over 15 seconds and reduces enemy's movement speed
Rapid Flow: Reduces party members' cooldown by 20% and last 20 seconds.
PASSIVE SKILLS: Work in Progress