Few things that are an issue with current mage after this mornings patch.
1. Mana sustain is still horrible on mage. The constant need to spam 1 in order to regenerate mana interferes with our DPS. I know people say to put mana regen for blink, but that's not viable since non-stance skills interrupt chains at the moment. Also the need to spam the 1 skill over and over for 4% mana regeneration is ridiculous and affects us during pve and pvp. So mana needs to be addressed, either nerf the the amount of mana we consume on the skills or add mana regen as a perk on skill trees.
2. The constant missing. After this mornings patch I noticed an increase in my missing on mobs. I'm level 45 I shouldn't be missing 10 times in a row on a level 30 mob. I know they're going to address a lot of the other things that are currently interrupting chains in a future patch, but the constant missing is ridiculous at the moment. I hardly missed before this patch. As a mage this is really tedious when we're trying to do our high dps chains and one of our skills misses and in doing so messed up our chain and now we have to wait for are other skills within those chose to come off CD.